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Category: Weekly Reflections

This is the category to apply to your Weekly Reflection posts from the course.

Weekly Reflection 10: Class Presentations

That’s it, guys. We made it to the end of the year, and in our last class together, we got to see some really cool presentations from our peers, talked about some very interesting subjects and showed some great tools that we have at our disposal as teachers to use in our classrooms. Some of my personal favourite Ed tech tools that were introduced to us was the tool Goosechase. I especially loved that it is something that can be used in a lot of different classes and it can be a great way to get students up and moving and also get them engaged in the material in class or, give them a break from the material in class. I think it’s fun for people of all ages as it’s something that I’ve ever done with some of my peers in our 20s, and we’ve still been able to get a lot of enjoyment out of it.

While I think it’s awesome that we got to look at these topics and tools, there’s one thing that really stood out to me in the presentations, and that was the presentation on the topic of cyberbullying. This is a topic that I think many of us may have faced when we were younger; I should know that I did. I grew up on the Internet in an age where anonymity was not as prevalent as it is today on TikTok, where you could really just say anything through a username, and no one would know what it was. However, we did have something called ask.fm, which I never had because I didn’t like the idea of a website where anyone could ask you a question anonymously, and you could answer it publicly on a profile that anyone could see. As expected, the website opened up a whole new realm of possibilities for bullying and was incredibly dangerous.

For examples of the kinds of things people were saying on the website, check out this article :

https://www.hightechdad.com/2013/06/05/parents-be-warned-ask-fm-is-a-dangerous-deadly-social-site-for-teens-tweens/

The idea of being able to bully someone online and then never know who it is or be able to follow a username back to you was absolutely terrifying to me as a student who was already bullied enough as it was in class. Yet, people still managed to bully me through this site by asking other people questions about me or making really horrific claims about me. I didn’t find out about these claims until multiple days later when someone told me. But of all the situations of bullying in my school experience, this is one of the ones that sticks out to me the most because it was scary not knowing who was talking about me, and it was upsetting. I also had a lot of people accusing me of making these comments about myself just to stir up drama. It was really frustrating, and it trickled from the online platforms into my real-life school environment and, in a lot of ways, made me feel like more of a social pariah than I already had felt.

Image retrieved from Canva

I’m grateful that one of the groups talked about this issue because it’s only becoming more prevalent in our classrooms today. I think it’s super important that we, as teachers, address the issues that come with anonymity on social media and on the Internet. It should be part of our job to try to teach our students the dangers of cyberbullying and why it can be just as damaging, if not more damaging, than being in the room with someone.

In my future classrooms, I hope that we can address this topic with maturity and an open dialogue with my students. I hope that we can work together towards creating a classroom environment that doesn’t bully each other and also is aware of the impacts of cyberbullying. I also want to be able to create a culture in my classroom where students who feel like they’re being bullied either online or in person can come to me and tell me if something is going on.

Weekly Reflection 9: AI pt 2 – Preventing Plagiarism through Critical Reflection

Last week, we talked about AI in schools. In my reflection, I talked a little bit about AI and the concerns that we have as educators about how to evaluate our students’ work. I want to touch on that and what I said there and then elaborate on it a little bit here to kind of look at strategies that we can use as educators to try and 8 plagiarisms through AI and ways that we can still get our students to think critically instead of turning just to AI to write their assignments for them.

If you wish to read what I said in this instance follow this link.

One of the things I said in my reflection was that I think we need to start looking at new ways to assess our students and start thinking about how to integrate AI into our assignments rather than continue doing what we’ve always done and just hoping for the best. However, I think it’s also incredibly important that we’re still allowing our students to critically engage with the material and synthesize things for themselves rather than simply looking to ChatGPT to give them all the answers that they need. If students are not able, especially in social studies or English classes (my teachable subjects, so I have a bias), to think critically and engage with the material themselves, they risk running into issues of plagiarism with AI, where they are no longer engaging with the material themselves but rather finding ways around engagement through ChatGPT. Personally, I think one of the best ways to make sure that students are still thinking critically and engaging with the material is to try and focus assignments on the material that the AI may not know. For example, I might reference things that specifically happened in class or ask students to reference material or topics that were discussed in class, which may not include things that AI has knowledge of, such as what is happening in the lives of students or current political events that the AI is not yet aware of. I may also ask them to include personal details that are unique to them or ask them to reflect on their assignments or on the material that we’re talking about in class.

What this does, first and foremost is that it helps my students to actually think about the material that we talked about in class to hopefully help them develop into strong critical thinkers later in life. It also helps me to know that they’re doing their work themselves and not relying on AI to give them their answers.

Image created in Microsoft Designer

While some students may still find a way around this and use ChatGPT anyway, I think that this still requires them to be engaged in the material because they will have to give the AI more specific prompts and, depending on how the AI responds, can indicate to me as a teacher if they’ve understood the material enough to explain it to and AI processor to write them their assignment. I think by adding these very specific and personal touches to assignments based on the events going on within a classroom, or within the lives of students themselves, it’s taking the power away from AI services to just spew out knowledge that it got from the Internet, and puts it into the students hands allowing them to critically reflect on material and gain deeper understandings of the material.

Weekly Reflection 8: AI in the classroom

A few weeks ago I covered the question of AI in my inquiry project. Here, I went into more depth on some of my perspectives on AI outside of academics, focusing in particular the implications of AI on the art world. If you would like to read this blog post, look here.

Hey ChatGPT, What are the benefits of using AI software such as ChatGPT in a high school classroom? What are some of the ways that both students and teachers can use AI to aid their learning?

Using AI software like ChatGPT in high school classrooms can offer numerous benefits. Students benefit from personalized learning, instant assistance with homework, engaging content, data-driven insights, and accessibility features. AI also supports language learning and offers 24/7 availability for learning resources.

For students, AI serves as a homework aid, study tool, research assistant, language tutor, and a source of virtual labs and simulations. It offers instant help, assists in test preparation, aids in research, and supports language learning and experiments.

Teachers can use AI for creating personalized assignments, analytics, content generation, grading assistance, and classroom management. AI can analyze student data, generate content, assist with grading, and streamline administrative tasks.

However, AI should complement, not replace, human teaching. Privacy and ethical considerations are vital to protect student data and ensure responsible AI use in education.

Hey ChatGPT, What are the drawbacks of using AI software such as ChatGPT in a high school classroom? What should educators be worried about?

Integrating AI software like ChatGPT into a high school classroom can offer numerous benefits, such as personalized learning, instant feedback, and access to a wide range of educational resources. However, educators should also be aware of several potential drawbacks and concerns:

  1. Lack of critical thinking and problem-solving skills: Depending too heavily on AI for answers can discourage students from developing essential critical thinking and problem-solving skills. They may become overly reliant on AI for information and lose the ability to think critically and independently.
  2. Ethical and bias issues: AI models like ChatGPT can inherit biases from the data they were trained on, which could perpetuate stereotypes and reinforce unfair biases. Educators need to be cautious and consider the ethical implications when using AI in the classroom.
  3. Privacy concerns: Using AI in the classroom may involve collecting and storing students’ data, which raises privacy concerns. Educators must ensure that students’ personal information is protected and used in compliance with data privacy regulations.
  4. Overemphasis on standardized testing: If AI is used primarily for test preparation and practice, it may lead to a “teaching to the test” mentality and neglect the broader educational goals and skills that students need to develop.
  5. Reduced teacher-student interaction: Overreliance on AI can reduce the quality of teacher-student interactions, which are crucial for addressing individual needs and providing emotional support.
  6. Technical challenges: AI software may encounter technical issues, including bugs or internet connectivity problems, which can disrupt the learning process and frustrate both teachers and students.
  7. Dependency on technology: Relying on AI for various tasks may lead to a decreased ability to complete those tasks without technology. This dependency can be problematic when technology is not available or fails.
  8. Accessibility and equity: Not all students may have equal access to technology and AI resources at home. Educators should be mindful of the digital divide and ensure that all students have the same opportunities for learning.
  9. Teacher training and adaptation: Implementing AI in the classroom may require additional teacher training to effectively integrate and use the technology, which can be a logistical and financial challenge for schools.
  10. Evaluation and assessment challenges: Traditional methods of evaluating and assessing student work may not align well with AI-generated content, making it difficult to gauge the authenticity and originality of assignments.

To address these concerns, educators should carefully plan the integration of AI software, strike a balance between AI and human instruction, and promote responsible and ethical use of AI in the classroom. It’s essential to use AI as a tool to enhance learning rather than as a replacement for traditional teaching methods. Additionally, monitoring and continuously assessing the impact of AI on students and the learning environment is crucial to making informed decisions about its use in high school classrooms.

As you can probably tell, the above responses were provided by ChatGPT. I was curious what the answers to these questions would be when coming from an AI source, wondering if I would agree with its pros and cons. I really agreed with what it wrote about using AI as a support and compliment to education, rather than the focus, as I believe using AI tools can greatly help both students and teachers if used responsibly. I was also impressed with how well the AI was able to point out its own flaws; however, I shouldn’t be that surprised, as there is plenty online critique of AI for the program to look through for an acceptable answer.

There were many point that ChatGPT made that I was expecting to see, or, would argue myself such as the concerns over critical thinking skills, privacy, and evaluation. Yet, I was surprised by some of the points made that I had not actually thought of, such as bias. Now that it has been pointed out to me, I realize how important it is that we are aware of bias in AI, as it would be easy to assume that because it’s answers are computer generated, they are unbiased. If we assume the information we receive is 100% factual and unbiased, we in turn, can come to conclusions that, as the AI points out, can reinforce negative stereotypes, without us every being aware that our information source was not objective.

Point 10 from the AI’s answer points to one of the main concerns around AI that I have been hearing about the most from educators. How do we assess our students? Does the traditional method of evaluation still work? I think both yes, and no. I believe that we need to start thinking about more creative ways to assess our students that does not hide from AI, but accepts it as part of our students lives. Just like teachers did with the rise of the internet, we must adapt our strategies to a new world. If educators had refused to adapt to the internet, students would have been left behind when they graduated, as the world was changing, but they were not learning how to change with it.

Rather than ignoring AI and creating assignments and assessment strategies which prohibit the use of AI, or work hard to make AI impossible, we should try to include AI in our assessment format, teaching students how to use the programs in a way that is useful.

As this is all still fairly new to me and most other people in my position, I don’t yet know what this means for how we should be using AI in schools, nor do I really know yet what qualifies as a “legitimate” use of AI. Do I think that student’s should be writing whole papers by simply giving an AI generator a prompt and submitting what it spits out? No. Do I think using AI to write an essay can be helpful and allow for deep thought and complex, critical thinking skills? Yes. But, do I know at what point in the process of using AI starts to impede student learning? Not yet, but as I continue to familiarize myself with the tools available to me, I’m sure I’ll have a better understanding.

Weekly Reflection 7: Gamified Learning

As a child, I grew up with Gamified Learning. Some of my “core memories” involve playing Reader Rabbit games on my parents desktop to learn skills such as math (where I learned how to count change), as well as reading and phonetics. I loved these games so much, that I probably replayed them over and over again, long after they had taught me all that they could. Reader Rabbit games especially, are very nostalgic for me, and carry some of my only positive memories associated with math as a kid. As a result, I am a big supporter of the gamification of learning. I saw how it impacted my childhood, making me want to learn. Especially in younger school-aged kids, it is a great tool to get engagement in educational material.

In a high school context, however, I believe that while gamification still has tremendous value, the model has to shift for it to still be as engaging. We cannot put math games on a Chromebook and expect grade 12’s to have the same level of investment that little Jessica did in Grade 2. We have to look for ways to incorporate gamified learning, while making sure that the games we choose aren’t so corny that students loose interest. I really liked the concepts discussed in class, in which we looked at Minecraft as an educational tool, and I think that this is a great way to incorporate games into a classroom  because it is not simply an educational tool, but rather an already established game that many students are not only familiar with, but enjoy. By using games such as Minecraft for education, we are drawing on the positive established relationship that students have with the game, which in turn can create positive associations with learning, and strengthen motivation.

Photo by Alexander Kovalev: https://www.pexels.com/photo/flat-screen-computer-monitor-3977908/

There are some drawbacks to the gamification of learning. One of my main concerns is not that “the computers are taking over” but rather, that the students will prioritize the fun aspect, and then loose track of the learning. If the students are too focused on competition with one another, or winning a game, they may just be learning how to get good at the game, instead of actually absorbing the material so that they can apply it outside of the game. If this begins to happen, then the game looses purpose, and we are loosing valuable class time to an activity that is no longer beneficial.

When implemented well, as a supplementary tool to enhance comprehension and engagement, I think introducing gamified learning to the classroom can be a great way to engage learners. In addition, I certainly think that as technology continues to evolve and games become more accessible in the classroom, this learning style will only continue to grow more and more common.

Weekly Reflection 6: Classroom Accessibility

When I was in High School, I don’t remember there being a focus on accessibility or inclusion in the classroom. In fact, what I remember was a segregation model, where students who did not fit standard in some way, were excluded from the classroom, and would spend a lot of time in the special ed room instead, or one on one with a TA. You either assimilated to the standard, and pretended that everything was fine, or, you were separated, unable to interact with your peers during school hours. On top of this, most teachers were not very accommodating to students when they asked for some form of accommodation or accessibility aid. If for example, you needed more time for an assignment for pretty much any reason, the majority of teachers would not accept an “extension” or a late assignment. In fact, the first time where I saw students asking for extensions for anything other than medical emergency as okay, was in University.

Something that has come up a lot in this program is the Universal Design for Learning, which suggests that we make accessibility the standard in our classrooms, and we aim for inclusion of all students. This means making something such as fidget toys, or extra assignment time accessible to anyone in the class, whether they have a diagnosed “reason” for these accommodations or not. Through UDL, teachers allow the opportunity for anyone who not just needs, but wants access to something to have it. UDL also highlights the importance of making accessibility a priority in anything we do, that way all the students in our classroom can participate the the same activities, rather than singling out or excluding someone due to an accessability issue. Through this inclusion, we are making sure that our students can participate in our class, and form relationships with their peers, rather than be separated from them, which I personally think is just as important as their academic learning to the school experience.

Image from Guillaume Richards’ Ed Tech slides

I really liked this chart that Guillaume showed us in class that explained different terms surrounding inclusion and accessibility in classrooms, that I think shows the importance of inclusion, as opposed to segregation, or even integration. Through UDL, we are trying to include students with diverse needs, and not looking at them as “others,” but rather as students who have value and are still part of the group.

I wish this was something that was considered more heavily when I went to school. I think it would have saved me and many others a ton of anxiety, and would have made those of us who felt like outsiders more included and welcomed into the class.

Weekly Reflection 5: Pandemic Education

This week we talked about the impact that covid-19 had on the education system, and how it forced classrooms to shift to an online learning model. This online learning model opened up the doors to new opportunities for various types of synchronous and asynchronous learning. While this model allowed for a new flexibility of learning, it also came with many drawbacks such as a lack of social connection, or a lack of a familiar structure.

I was lucky, because I avoided “Zoom school” through my degree. I started my degree in 2015 and paused in 2018, not returning until 2021, after the pandemic had shut down classes,  and the world had started to adjust to a new system of learning. But as a result, I developed a unique perspective of only seeing the before and after of exclusively online learning, rather than during. I saw a pre and post covid world of education and how the university had changed its structure of lecturing, and assessing work. I was very lucky because I was not one of the online learning Guinea Pigs, but rather, someone who got the hybrid learning in the years after. Here are some of the main things that I noticed:

  1. Access to material changed

Before covid, if you were sick, you had to reach out to another student to learn what information you had missed in class. You needed to collect their notes, or meet up with the professor in their office hours to catch up. However, after covid, the University became more understanding of students missing class. A majority of Professors realized that they could make their lectures accessible to students who had to miss their lectures via Zoom recording, or even just posting their lecture slides online.

  1. Assessment had changed

The shift to online classes mean the end to in-person exams as we know them. Because students could no longer sit in a room and write an exam that was guarenteed to be written completley from memory, the assessment methods had to change, and those changes stuck even in the years following the return to in person classes. From the time that I return to my degree to it’s completion, I took 24 courses, and only ONE of those had an in-person, question-based exam, three had in-person final essays, and the other 20 had a variation of either a take home exam, which was essentially an essay prompt that you had between 3 days and a week to complete, or, simply a final essay due during the exam period.

Overall, I think it was definitely something that I had to get used to when I came back to school. While I initially hated the shift from in-person exams to online essay based exams, I think that it actually helped my grades and allowed me to have a stronger grasp of the material, especially in things like History and English degrees. It allowed me to actually engage in the material and ask questions, rather than memorize simple facts that would leave my head just a month after the exam was over. In addition, having access to lecture slides and recordings has been an amazing development for me. While at times it gave me a weak excuse for why I was skipping class, it was also an amazing resource for studying, and allowed me to stay home from class if I wasn’t feeling great, without the stress of what I could be missing. I think it was a much needed shift in how we think about accessibility in the classrooms, which ties perfectly into next weeks topic…

Weekly Reflection 4: “Graphic Design is My Passion”

(that is a joke)

This week, we looked at simple graphic design using websites like Microsoft Designer and Canva. These tools are incredibly useful as they allow you to create a variety of graphics for free and very accessible to even a beginner. I am quite familiar with Canva and have used it many times for other courses and jobs, so to create the banner you see above I used Microsoft Designer, a tool that I had no prior knowledge of going into this class. This tool is very similar to Canva, however it uses AI to generate the design you want, and can include AI generated images that you prompt. For this banner for example, I gave multiple prompts for images about art supplies, and chose my favourite images to include in the graphic. Next I typed into the prompt “Create a WordPress blog header for my art blog” into the prompt for the graphic design, and the site then generated multiple graphics for me to choose from. Some of the designs included a title or subtitle on the graphic, however I chose one that just included the images.

I also created a more “fun” graphic advertising for a nightclub based in the Starwars universe. For this one, I asked the site to generate images of Darth Vader indulging in various activities seen that can be done in a nightclub, and included the prompt “Create an infographic for the best nightclub in a galaxy far far away.”

This is a really interesting tool that is useful in a classroom setting. As a teacher, we don’t always have the time to create awe-inspiring graphics each day for class, but with tools like this, we can do something equally as interesting, but in half the time. One downside, however, is that this tool is incredibly distracting, as you can see from my Darth Vader graphic that is oh so obviously on topic.

Weekly Reflection 3: Screencasting & H5P

This week, we looked at Screencasting through Screencastify and H5P, which can be used together to create interactive videos. Interactive video is a great way for us, as teachers, to keep students engaged with the material they are learning in a way that is both interesting and helpful to their memorization. Screencasting works well with dual coding theory, which states that students learn best when combining audio and visual elements, such as a video and a voice recording.

Last week, we began to look at screencasting and were asked to include a screencast video in our inquiry projects. I included a time-lapse video rather than a screencast. However, they are very similar as they both include audio elements over a video. Additionally, I have used the Screencastify Chrome plugin before, so I was at least familiar with it.

Below is an example of a time-lapse video, from my inquiry project last week:

H5P was a new concept to me. It is a website which allows people to create and use HTML 5 content and applications (interactive content). This is a great tool, especially for educators. I love that H5P allows us to add interactive elements to these videos, such as a quick multiple choice question in the video. These elements further drive up engagement in the videos so that the dual coding process can take affect and strengthen learning and comprehension. If there are interactive pop-ups throughout the videos, students are going to be more engaged, waiting for the prompt, but it also means that they are paying closer attention to the material so that when the prompt comes up they know the answers.

As a Social Studies or English teacher, I find this tool extremely useful. If I use the tool for a grammar lesson, I could include a multiple-choice prompt asking students which sentence is grammatically correct. Or, in a Social Studies class, I could include a question to ask students what they think about a historical event or what they think was the most impactful outcome of, for example, the black plague. Another example is the timeline tool, which would be amazing in highlighting story progression in an English class or creating a historical timeline in Social Studies.

H5P has many other options as well for useful interactive tools as well that I believe would be amazing in a classroom across various subjects. I’d love to see what others in the class found to be the most interesting application!

Weekly Reflection 2: Cognitive Load and Multimedia

This week’s class focused on the concepts of learning design, looking at different technology integration models, such as the SAMR Model, the TPAK Framework, and Constructive Alignment. Each of these models outlines ways that we can integrate technology into our classrooms and provide us as future teachers with resources to help prevent cognitive overload in our students. I found the constructive alignment chart to be especially helpful as it helped me to see the bigger picture of a lesson or project outline.

Something else we talked about this week was the idea of cognitive overload and dual cognition in the context of multimedia. The concept of cognitive overload is where I would like to focus for the remainder of today’s post.

This video we watched in class is around 18 minutes long; however, it conveys the idea of cognitive load well if you want to watch a more in-depth video explaining these concepts.

Ray explains cognitive overload using an analogy of a glass of water; the water is the information that we are “pouring in” to the student, and the glass is the student’s working memory. “The more the glass fills up, the more strain on our cognitive resources,” says Ray. When the glass fills up all the way, the water simply pours out and the glass cannot hold the water any longer.

What I really liked about this video is how it highlighted how we, as teachers, can hopefully use multimedia without causing cognitive overload in our students. Although it seems like common sense, I had not thought about this concept, nor had I thought about the ways that multimedia could cause such an overload, especially since the bulk of our courses so far had highlighted the importance of multimedia in education. This video provided an excellent resource for me that I will continue to think about as I eventually start teaching students.

Weekly Reflection 1: FIPPA

This week in class, we discussed the importance of FIPPA: the Freedom of Information and Protection of Privacy Act. FIPPA is an Act implemented by the British Columbia Government, which regulates protected data and data sharing. As future teachers, it is important to recognize how this Act affects us and our actions in the classroom.

It is our responsibility to protect our student’s information. And we must understand how to do that.

I was aware of the general rules around social media and privacy: don’t post a photo of students without their informed consent. However, before this class, I had not thought about data storage and how something as commonly used as Google Classroom could infringe on the privacy of my students. We learned that data from Google is stored in the US rather than Canada, and as a result, the US government has access to our student’s personal information if we disclose it on Google Classroom. To comply with FIPPA, any teacher in BC must ensure their students are anonymous if they wish to use Google Classroom. I found this really interesting to learn as just a few days prior, I spoke with a teacher who was raving about the practicality of using Google Classroom with their full names plainly visible.

He stated that most of his colleagues used the tool as well.

Reflecting on this interaction, I wonder how many teachers need to be made aware of the above information and how our own knowledge and awareness will shift surrounding new technologies or apps and FIPPA in the future.

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